| Autor | 
Wiadomość | 
    qu1ck 
    
         
        
  
        Dołączył: 21 Lis 2009 
        Posty: 6 Przeczytał: 0 tematów
  Ostrzeżeń: 0/5 
        
    
     
    
 
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 Wysłany:
Nie 12:59, 22 Lis 2009 | 
    | 
 
 
 
Problem polega na tym że po wgraniu nowego UTDC Kickuje WSZYSTKICH za jakiś błąd. Ja oraz reszta klanowiczów nie wiemy o co chodzi.
 
 
Ps. Proszę o bardzo szybkie odpowiedzi, gdyż dzisiaj gramy mecz z hiszpanami do sezonu 3 i nie jest nam na rękę grać 100% na ich serverze.
 
 
Screen:
 
img689 .imageshack. us/img689/5268/shot0013u.png
 
(połączcie se link bo nie mam 3 postów) | 
 
    
    
  Post został pochwalony 0 razy
  Ostatnio zmieniony przez qu1ck dnia Nie 13:00, 22 Lis 2009, w całości zmieniany 1 raz
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    Nayare 
    
         
        
  
        Dołączył: 21 Lis 2009 
        Posty: 18 Przeczytał: 0 tematów
  Ostrzeżeń: 0/5 
        Skąd: Warszawa
    
     
    
 
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 Wysłany:
Nie 13:38, 22 Lis 2009 | 
    | 
 
 
 
img156 .imageshack. us/i/shot0018t.png
 
UTDC Plus loaded
 
Client verified successfully
 
 
Może źle zainstalowałeś utdc 2.1? | 
 
    
    
  Post został pochwalony 0 razy
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    gnoj 
    
         
        
  
        Dołączył: 21 Lis 2009 
        Posty: 54 Przeczytał: 0 tematów
  Ostrzeżeń: 0/5 
        
    
     
    
 
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 Wysłany:
Nie 13:40, 22 Lis 2009 | 
    | 
 
 
 
taki blad wyskakuje jak jest przypisana wartosc true przy corruptememory
 
ustawienie na false na bank powinno pomoc
 
 
ale wklej tu zawartosc action.ini | 
 
    
    
  Post został pochwalony 0 razy
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    neros 
    
         
        
  
        Dołączył: 22 Lis 2009 
        Posty: 5 Przeczytał: 0 tematów
  Ostrzeżeń: 0/5 
        
    
     
    
 
 | 
 Wysłany:
Nie 14:36, 22 Lis 2009 | 
    | 
 
 
 
[UTDCAMv12.ActionMut]
 
bUTDCActive=True
 
bServerCheck=True
 
CheckInterval=12
 
bClientCheck=True
 
ClientCheckInterval=7
 
bMemoryScan=True
 
bProcessCheck=True
 
bPackageCheck=True
 
bAllowWinampControl=True
 
SpeedHL=199
 
DownloadUrl=None
 
ReconnectUrl=None
 
bBanPlayer=False
 
bKickPlayer=True
 
bKickForCorruptMemory=False
 
bKickForCorruptFile=True
 
bKickForHook=True
 
bKickForTimer=True
 
bKickForSpeedHack=True
 
bKickForUBot=True
 
bSafeKick=False
 
bExternalLog=True
 
LogPath=../Logs/
 
ShotPath=../Logs/
 
bOSCare=True
 
bForceNativeSpawn=False
 
bShowLogo=True
 
LogoXpos=1
 
LogoYpos=10
 
ShotPassword=
 
bDisableTrace=False
 
bDetectTraceCalls=False
 
bDisableDraw=False
 
bDetectDrawCalls=False
 
TraceAllowList=
 
DrawAllowList=
 
UTDCMD5=
 
bIgnoreSystemHooks=True
 
bScreenShotWhenLog=True
 
ballow432=True
 
bAllow440=True
 
bAllow451a=True
 
bAllow451b=True
 
SendMode=0
 
ImageServerPort=8000
 
ImageServerIp=192.168.0.2
 
ConnectionTimeout=5
 
JpgQuality=50
 
Package[0]=UTDCv21.u
 
Package[1]=
 
Package[2]=
 
Package[3]=
 
Package[4]=
 
Package[5]=
 
Package[6]=
 
Package[7]=
 
MD5[0]=4D6023EBB6916EC2F6DC18A041CF4E89
 
MD5[1]=
 
MD5[2]=
 
MD5[3]=
 
MD5[4]=
 
MD5[5]=
 
MD5[6]=
 
MD5[7]=
 
 
Nie wiem robiłem wszystko zmieniałem podmieniłem Action na to swoje stare to podczas wchodzenia na serwa wyskoczyło mi illegal hook dostałem ss i kick | 
 
    
    
  Post został pochwalony 0 razy
  Ostatnio zmieniony przez neros dnia Nie 14:42, 22 Lis 2009, w całości zmieniany 1 raz
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    XRay.`iku 
    
         
        
  
        Dołączył: 22 Lis 2009 
        Posty: 11 Przeczytał: 0 tematów
  Ostrzeżeń: 1/5 
        Skąd: Stąd
    
     
    
 
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 Wysłany:
Nie 19:50, 22 Lis 2009 | 
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Corrupt memory = zjebana pamięć? Brać na logikę! | 
 
    
    
  Post został pochwalony 0 razy
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    neros 
    
         
        
  
        Dołączył: 22 Lis 2009 
        Posty: 5 Przeczytał: 0 tematów
  Ostrzeżeń: 0/5 
        
    
     
    
 
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 Wysłany:
Nie 23:31, 22 Lis 2009 | 
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Dawałem to samo mam nadal/ ;f | 
 
    
    
  Post został pochwalony 0 razy
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    macoz 
    
         
        
  
        Dołączył: 22 Lis 2009 
        Posty: 7 Przeczytał: 0 tematów
  Ostrzeżeń: 0/5 
        
    
     
    
 
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 Wysłany:
Nie 23:38, 22 Lis 2009 | 
    | 
 
 
 
bKickForCorruptMemory=False  
 
 
na bank to musisz mieć tak ustawione i powinno działać | 
 
    
    
  Post został pochwalony 0 razy
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    Leniuch 
    
         
        
  
        Dołączył: 22 Lis 2009 
        Posty: 3 Przeczytał: 0 tematów
  Ostrzeżeń: 0/5 
        Skąd: Z katowni Gdingen
    
     
    
 
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 Wysłany:
Pon 9:24, 23 Lis 2009 | 
    | 
 
 
 
Niestety Nbsp gryzie  sie z tostprotect1994.Znajdz w server ini wszystkie wpisy z tostprotect1994 i skasuj,Nastepnie wykasuj wszystkie stare wpisy z utdc w engine.gameengine. | 
 
    
    
  Post został pochwalony 0 razy
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    kaja 
    
         
        
  
        Dołączył: 22 Lis 2009 
        Posty: 2 Przeczytał: 0 tematów
  Ostrzeżeń: 0/5 
        
    
     
    
 
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 Wysłany:
Pon 12:48, 23 Lis 2009 | 
    | 
 
 
 
ServerPackages=TOSTPROTECT1994
 
 
please dont forget to remove the whole block of
 
 
[TOSTProtect.TOSTProtect]
 
...
 
 
[TOST42.TOSTServerMutator]
 
Pieces[7]=TOSTProtect1994.TOSTProtect 
 
 
and also remove the TOSTProtect here
 
 
Pieces[7]=
 
 
 
 
taka informacja jest  w serwer instal utdc2.1+nbsp (neros mowilam ci ze masz to dokladnie poogladac) | 
 
    
    
  Post został pochwalony 0 razy
  Ostatnio zmieniony przez kaja dnia Pon 12:50, 23 Lis 2009, w całości zmieniany 1 raz
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    gnoj 
    
         
        
  
        Dołączył: 21 Lis 2009 
        Posty: 54 Przeczytał: 0 tematów
  Ostrzeżeń: 0/5 
        
    
     
    
 
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 Wysłany:
Pon 12:57, 23 Lis 2009 | 
    | 
 
 
 
nbsp nie jest kompatybliny z protectem | 
 
    
    
  Post został pochwalony 0 razy
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    neros 
    
         
        
  
        Dołączył: 22 Lis 2009 
        Posty: 5 Przeczytał: 0 tematów
  Ostrzeżeń: 0/5 
        
    
     
    
 
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 Wysłany:
Pon 16:49, 23 Lis 2009 | 
    | 
 
 
 
Nom Kaja Fajnie że wiem co tam pisze coś przesunąć ehe.. Ktoś mógłby mi to zrobić bo robię Drugi dzień i moja cierpliwość się skończyła xD | 
 
    
    
  Post został pochwalony 0 razy
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    neros 
    
         
        
  
        Dołączył: 22 Lis 2009 
        Posty: 5 Przeczytał: 0 tematów
  Ostrzeżeń: 0/5 
        
    
     
    
 
 | 
 Wysłany:
Pon 17:12, 23 Lis 2009 | 
    | 
 
 
 
O to jaki mam cały wpis: Teraz to nawet serwer nie wyświetla mi się. 
 
 
[URL]
 
Protocol=unreal
 
ProtocolDescription=Unreal Protocol
 
Name=Player
 
Map=Index.unr
 
; Doc=
 
; Doc= PLEASE USE BLISTER AS STARTMAP.
 
; Doc= looks like it fixes some bugs like "losing opposite team weapons"
 
; Doc= dont use entry.unr/intro.unr/creditsto.unr here
 
; Doc=
 
LocalMap=TO-Blister.unr
 
; Doc=
 
; Doc= we want to play classic TO with DEOnly2
 
; LocalMap=TO-Blister.unr?game=s_SWAT.s_SWATGame?mutator=DEOnly2.DEOnly2
 
; Doc=
 
; Doc= Examples for Modpack gametypes:
 
; Doc=
 
; Doc= TacticalOps: Assault
 
; LocalMap=TO-Blister.unr?game=TOAS.AssaultMod
 
; Doc=
 
; Doc= TacticalOps: CTF
 
; LocalMap=TO-Blister.unr?game=TOCTF.TFMod
 
; Doc=
 
; Doc= TacticalOps: DM
 
; LocalMap=TO-Blister.unr?game=TODM.TMMod
 
; Doc=
 
; Doc= TacticalOps TOMA2
 
; LocalMap=TO-Blister.unr?game=TOMA2.TOMAMod
 
; Doc=
 
; Doc= TacticalOps: VIP
 
; LocalMap=TO-Blister.unr?game=s_SWAT.s_SWATGame?mutator=VIPTOMut.VIPTO
 
; Doc=
 
; Doc= of course you can also modify the gametype via:
 
; Doc= [Engine.Engine]
 
; Doc= DefaultServerGameType=
 
; Doc=
 
; Doc= and load mutators via TOST.
 
; Doc=
 
Host=
 
Portal=
 
MapExt=unr
 
SaveExt=usa
 
; Doc=
 
; Doc=  our port config:
 
; Doc=  7777 default gameport               (gameport)
 
; Doc=  7778 used by the game engine        (gameport + 1)
 
; Doc=  7779 TOST XSupport (off by default) (gameport + 2)
 
; Doc=  7780 TOST TOP2Support               (gameport + 3)
 
; Doc=  7782 WebAdmin                       (gameport + 5)
 
; Doc=
 
Port=8000
 
Class=s_SWAT.s_Player_T
 
 
[FirstRun]
 
FirstRun=436
 
 
[PackageRemap]
 
UnrealShare=UnrealI
 
 
[Engine.Engine]
 
NetworkDevice=IpDrv.TcpNetDriver
 
DemoRecordingDevice=Engine.DemoRecDriver
 
Console=TOPModels.TO_Console
 
Language=int
 
GameEngine=Engine.GameEngine
 
EditorEngine=Editor.EditorEngine
 
DefaultGame=s_SWAT.s_SWATGame
 
DefaultServerGame=s_SWAT.s_SWATGame
 
Input=Engine.Input
 
Canvas=Engine.Canvas
 
CdPath=
 
RunCount=71
 
 
[Core.System]
 
PurgeCacheDays=30
 
SavePath=../Save
 
CachePath=../Cache
 
CacheExt=.uxx
 
Paths=../Additional/System/*.u
 
Paths=../Additional/Maps/*.unr
 
Paths=../Additional/Textures/*.utx
 
Paths=../Additional/Sounds/*.uax
 
Paths=../Additional/Music/*.umx
 
Paths=../AimIt/System/*.u
 
Paths=../AimIt/Maps/*.unr
 
Paths=../AimIt/Textures/*.utx
 
Paths=../AimIt/Sounds/*.uax
 
Paths=../AimIt/Music/*.umx
 
Paths=../ModPack/System/*.u
 
Paths=../ModPack/Maps/*.unr
 
Paths=../ModPack/Textures/*.utx
 
Paths=../ModPack/Sounds/*.uax
 
Paths=../ModPack/Music/*.umx
 
Paths=../TacticalOps/System/*.u
 
Paths=../TacticalOps/Maps/*.unr
 
Paths=../TacticalOps/Textures/*.utx
 
Paths=../TacticalOps/Sounds/*.uax
 
Paths=../TacticalOps/Music/*.umx
 
Paths=../Tost/System/*.u
 
Paths=../Tost/Weapons/*.u
 
Paths=../System/*.u
 
Paths=../Maps/*.unr
 
Paths=../Textures/*.utx
 
Paths=../Sounds/*.uax
 
Paths=../Music/*.umx
 
Suppress=DevLoad
 
Suppress=DevSave
 
Suppress=DevNetTraffic
 
Suppress=DevGarbage
 
Suppress=DevKill
 
Suppress=DevReplace
 
Suppress=DevSound
 
Suppress=DevCompile
 
Suppress=DevBind
 
Suppress=DevBsp
 
 
[Engine.GameEngine]
 
CacheSizeMegs=64
 
UseSound=False
 
ServerPackages=Botpack
 
ServerPackages=ActorResetter
 
ServerPackages=TOModels
 
ServerPackages=TODecos
 
ServerPackages=TODatas
 
ServerPackages=TOSystem
 
ServerPackages=TOPModels
 
ServerPackages=s_SWAT
 
ServerPackages=MATex
 
ServerPackages=TOST42
 
ServerPackages=TOSTClient
 
ServerPackages=TOSTGUICtrl
 
ServerPackages=TOSTHitparade
 
ServerPackages=TOSTWeapons42
 
ServerPackages=TOSTWeaponsClient42
 
ServerPackages=C4Pack42
 
ServerPackages=FamasPack42
 
ServerPackages=SteyrAugPack42
 
ServerPackages=TearGasPack42
 
ServerPackages=IUTDCv11
 
ServerPackages=UTDCv20c
 
ServerPackages=UTDCv20cdll
 
ServerPackages=Announcer2k3
 
ServerPackages=TOSTFun
 
ServerPackages=UTDCPlusv10
 
ServerPackages=ESG_No16bits
 
ServerPackages=IUTDCv12
 
ServerPackages=UTDCv21
 
ServerPackages=UTDCv21dll
 
ServerPackages=UTDCPlusv10
 
ServerPackages=NBSP_Forced109
 
ServerActors=UTDCv21.SMain
 
ServerActors=UTDCAMv12.SMain
 
ServerActors=UTDCPlusv10.Main
 
ServerActors=NBSP_Server109.NBSPServerActor
 
ServerActors=UTDCv20c.SMain
 
ServerActors=UTDCAMv11.SMain
 
ServerActors=UTDCPlusv10.Main
 
ServerActors=TOSystem.TO_UdpServerQuery
 
ServerActors=TOST42.TOSTServerQuery
 
ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900
 
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900
 
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.qtracker.com MasterServerPort=27900
 
ServerActors=UWeb.WebServer
 
ServerActors=TOST42.TOSTServerActor
 
 
[IpDrv.TcpNetDriver]
 
AllowDownloads=True
 
; Doc=
 
; Doc= if you use compressed redirects set MaxDownloadSize to 5000.
 
; Doc= because really small files cant be on compressed redirect. it crashes the UT client.
 
; Doc=
 
; MaxDownloadSize=5000
 
MaxDownloadSize=0
 
ConnectionTimeout=120.000000
 
; Doc=
 
; Doc= This setting defines the initial connect timeout after wich a pending connection to a server will be closed by the server (in seconds)
 
; Doc= suggested by lumbo:
 
; Doc=
 
InitialConnectTimeout=60.000000
 
AckTimeout=1.0
 
KeepAliveTime=0.000000
 
MaxClientRate=10000
 
SimLatency=0
 
RelevantTimeout=5.000000
 
SpawnPrioritySeconds=1.000000
 
ServerTravelPause=0.000000
 
; Doc=
 
; Doc=  on Linux servers use a tick rate of 40
 
; Doc=  on Windows servers use 35
 
; Doc=
 
; Doc=  Quote MadOnion: "any other tickrate is tampering with the game!"
 
; Doc=
 
NetServerMaxTickRate=40
 
LanServerMaxTickRate=40
 
MaxConnPerIPPerMinute=5
 
LogMaxConnPerIPPerMin=True
 
AllowPlayerPortUnreach=True
 
LogPortUnreach=False
 
OverrideBufferAllocation=False
 
SendSizeMult=1.000000
 
RecvSizeMult=1.000000
 
DownloadManagers=IpDrv.HTTPDownload
 
DownloadManagers=Engine.ChannelDownload
 
 
[Engine.GameReplicationInfo]
 
ServerName=.pl Wytwornia Headshotow klanu -c2F^
 
ShortName=Wytwornia Headshotow
 
AdminName=N3RO$, m4rt!no, qu1ck
 
AdminEmail=GG://9636941, [link widoczny dla zalogowanych] [link widoczny dla zalogowanych]
 
Region=0
 
MOTDLine1=Witamy
 
MOTDLine2=Wyzwiska - Bug = Ban
 
MOTDLine3=Fast - Spam = Kick
 
MOTDLine4=Have Fun & GooD Luck
 
 
[IpDrv.TcpipConnection]
 
SimPacketLoss=0
 
SimLatency=0
 
 
[IpServer.UdpServerQuery]
 
GameName=ut
 
 
[IpDrv.UdpBeacon]
 
DoBeacon=True
 
BeaconTime=0.50
 
BeaconTimeout=5.0
 
BeaconProduct=ut
 
 
[IpServer.UdpServerUplink]
 
DoUplink=True
 
UpdateMinutes=1
 
MasterServerAddress=
 
MasterServerPort=27900
 
Region=0
 
 
[UMenu.UnrealConsole]
 
RootWindow=UMenu.UMenuRootWindow
 
UWindowKey=IK_Esc
 
ShowDesktop=True
 
 
[Botpack.ChallengeBotInfo]
 
Difficulty=1
 
 
[Botpack.TeamGamePlus]
 
bBalanceTeams=False
 
GoalTeamScore=30
 
; Doc=
 
; Doc= set the option below to 'true' to disable teamselection menu
 
; Doc=
 
bPlayersBalanceTeams=False
 
 
[Engine.GameInfo]
 
bLowGore=False
 
bVeryLowGore=False
 
bMuteSpectators=False
 
bNoCheating=True
 
bAllowFOV=False
 
bExternalBatcher=True
 
AutoAim=0.930000
 
GameSpeed=1.000000
 
MaxSpectators=2
 
; Doc=
 
; Doc= Set your adminpassword here, you can not login as admin untill you do so
 
; Doc= Do not set Gamepassword and Adminpassword alike, this would lead to every player becomming admin
 
; Doc=
 
AdminPassword=xxxx
 
GamePassword=lol
 
; Doc=
 
; Doc= Set max players here
 
; Doc=
 
MaxPlayers=14
 
bLocalLog=False
 
bWorldLog=False
 
bBatchLocal=False
 
bNoMonsters=False
 
bHumansOnly=False
 
bCoopWeaponMode=False
 
bClassicDeathMessages=False
 
ServerLogName=server.log
 
DemoBuild=0
 
DemoHasTuts=0
 
PlayerViewDelay=1.000000
 
PlayerSpeechDelay=0.300000
 
PlayerTauntDelay=2.000000
 
; Doc=
 
; Doc=  TODO: see utpg readme.
 
; Doc=
 
bLogAdminActions=False
 
LoginDelaySeconds=0.000000
 
MaxLoginAttempts=0
 
ActionToTake=DO_Nothing
 
MinFOV=80.000000
 
MaxFOV=130.000000
 
MaxNameChanges=2
 
; Doc=
 
; Doc= IPPolicies are no longer used - use TOIPPolicies instead
 
; Doc=
 
IPPolicies[0]=ACCEPT,*
 
IPPolicies[1]=
 
IPPolicies[2]=
 
IPPolicies[3]=
 
IPPolicies[4]=
 
IPPolicies[5]=
 
IPPolicies[6]=
 
IPPolicies[7]=
 
IPPolicies[8]=
 
IPPolicies[9]=
 
IPPolicies[10]=
 
IPPolicies[11]=
 
IPPolicies[12]=
 
IPPolicies[13]=
 
IPPolicies[14]=
 
IPPolicies[15]=
 
IPPolicies[16]=
 
IPPolicies[17]=
 
IPPolicies[18]=
 
IPPolicies[19]=
 
IPPolicies[20]=
 
IPPolicies[21]=
 
IPPolicies[22]=
 
IPPolicies[23]=
 
IPPolicies[24]=
 
IPPolicies[25]=
 
IPPolicies[26]=
 
IPPolicies[27]=
 
IPPolicies[28]=
 
IPPolicies[29]=
 
IPPolicies[30]=
 
IPPolicies[31]=
 
IPPolicies[32]=
 
IPPolicies[33]=
 
IPPolicies[34]=
 
IPPolicies[35]=
 
IPPolicies[36]=
 
IPPolicies[37]=
 
IPPolicies[38]=
 
IPPolicies[39]=
 
IPPolicies[40]=
 
IPPolicies[41]=
 
IPPolicies[42]=
 
IPPolicies[43]=
 
IPPolicies[44]=
 
IPPolicies[45]=
 
IPPolicies[46]=
 
IPPolicies[47]=
 
IPPolicies[48]=
 
IPPolicies[49]=
 
 
[UWeb.WebServer]
 
Applications[0]=s_SWAT.TOServerAdmin
 
ApplicationPaths[0]=/ServerAdmin
 
Applications[1]=UTServerAdmin.UTImageServer
 
ApplicationPaths[1]=/images
 
DefaultApplication=0
 
; Doc=
 
; Doc=  if you need the web admin set this to True
 
; Doc=  CHANGE THE AdminPassword below
 
; Doc=
 
bEnabled=False
 
; Doc=
 
; Doc=  webserver port
 
; Doc=
 
ListenPort=7787
 
Applications[2]=
 
Applications[3]=
 
Applications[4]=
 
Applications[5]=
 
Applications[6]=
 
Applications[7]=
 
Applications[8]=
 
Applications[9]=
 
ApplicationPaths[2]=
 
ApplicationPaths[3]=
 
ApplicationPaths[4]=
 
ApplicationPaths[5]=
 
ApplicationPaths[6]=
 
ApplicationPaths[7]=
 
ApplicationPaths[8]=
 
ApplicationPaths[9]=
 
MaxConnections=30
 
ServerName=
 
 
[UTServerAdmin.UTServerAdmin]
 
AdminUsername=admin
 
AdminPassword=
 
 
[IpDrv.HTTPDownLoad]
 
RedirectToURL=http://toserver.pl/redirect/
 
ProxyServerHost=80
 
ProxyServerPort=80
 
UseCompression=True
 
 
[Engine.Player]
 
ConfiguredInternetSpeed=10000
 
ConfiguredLanSpeed=20000
 
 
[Engine.DemoRecDriver]
 
DemoSpectatorClass=s_SWAT.TO_Spectator
 
MaxClientRate=25000
 
ConnectionTimeout=15.0
 
InitialConnectTimeout=500.0
 
AckTimeout=1.0
 
KeepAliveTime=1.0
 
SimLatency=0
 
RelevantTimeout=5.0
 
SpawnPrioritySeconds=1.0
 
ServerTravelPause=4.0
 
NetServerMaxTickRate=60
 
LanServerMaxTickRate=60
 
 
[Engine.StatLog]
 
LocalLogDir=../Logs
 
bWorldBatcherError=False
 
; Doc=  from serials ini
 
; Doc=  LocalBatcherURL=../NetGamesUSA.com/ngStats/ngStatsUT.exe
 
; Doc=  LocalBatcherParams=
 
; Doc=  LocalStatsURL=../NetGamesUSA.com/ngStats/html/ngStats_Main.html
 
; Doc=  WorldBatcherURL=../NetGamesUSA.com/ngWorldStats/bin/ngWorldStats.exe
 
; Doc=  WorldBatcherParams=-d ../NetGamesUSA.com/ngWorldStats/logs -g UT
 
; Doc=  WorldStatsURL=http://www.netgamesusa.com
 
; Doc=  WorldLogDir=../NetGamesUSA.com/ngWorldStats/logs
 
LocalBatcherURL=../NetGamesUSA.com/ngStats/ngStatsUT.exe
 
LocalBatcherParams=
 
LocalStatsURL=../NetGamesUSA.com/ngStats/html/ngStats_Main.html
 
WorldBatcherURL=../NetGamesUSA.com/ngWorldStats/bin/ngWorldStats.exe
 
WorldBatcherParams=-d ../NetGamesUSA.com/ngWorldStats/logs -g UT
 
WorldStatsURL=http://www.netgamesusa.com
 
LocalLogDir=../Logs
 
WorldLogDir=../NetGamesUSA.com/ngWorldStats/logs
 
bWorldBatcherError=False
 
 
[s_SWAT.TO_DeathMatchPlus]
 
; Doc=
 
; Doc=  if you want to spawn some bots on server start increase the MinPlayers
 
; Doc=
 
MinPlayers=0
 
AirControl=0.350000
 
bChangeLevels=True
 
bHardCoreMode=True
 
bMegaSpeed=False
 
bAltScoring=False
 
bTournament=False
 
NetWait=1
 
TO_RestartWait=15
 
InitialBots=8
 
bFixMutatorQuerying=True
 
 
[TOSystem.TO_UTServerSetupPage]
 
bLanPlay=False
 
 
[s_SWAT.TO_TeamGamePlus]
 
; Doc=
 
; Doc=  TODO
 
; Doc=
 
bBalanceTeams=False
 
bPlayersBalanceTeams=False
 
TOIPPolicies[0]=ACCEPT,*
 
TOIPPolicies[1]=DENY,83.7.108.151
 
TOIPPolicies[2]=DENY,83.7.104.245
 
TOIPPolicies[3]=DENY,83.7.114.53
 
TOIPPolicies[4]=
 
TOIPPolicies[5]=
 
TOIPPolicies[6]=
 
TOIPPolicies[7]=
 
TOIPPolicies[8]=
 
TOIPPolicies[9]=
 
TOIPPolicies[10]=
 
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TOIPPolicies[15]=
 
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TOIPPolicies[24]=
 
TOIPPolicies[25]=
 
TOIPPolicies[26]=
 
TOIPPolicies[27]=
 
TOIPPolicies[28]=
 
TOIPPolicies[29]=
 
TOIPPolicies[30]=
 
TOIPPolicies[31]=
 
TOIPPolicies[32]=
 
TOIPPolicies[33]=
 
TOIPPolicies[34]=
 
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TOIPPolicies[36]=
 
TOIPPolicies[37]=
 
TOIPPolicies[38]=
 
TOIPPolicies[39]=
 
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[s_SWAT.s_SWATGame]
 
RoundLimit=0
 
RoundDuration=4
 
PreRoundDuration1=10
 
bEnableBallistics=False
 
bReduceSFX=True
 
bDisableRealDamages=False
 
bDisableIDLEManager=False
 
bLinuxFix=False
 
bDisableActorResetter=False
 
bMirrorDamage=True
 
bExplosionFF=True
 
bAllowPunishTK=True
 
bAllowGhostCam=True
 
bAllowBehindView=True
 
MinAllowedScore=5
 
FriendlyFireScale=0.000000
 
MaxTeams=2
 
MaxTeamSize=12
 
FragLimit=30
 
TimeLimit=25
 
bMultiWeaponStay=True
 
bForceRespawn=False
 
bUseTranslocator=False
 
MaxCommanders=2
 
bNoMonsters=True
 
bHumansOnly=False
 
bCoopWeaponMode=False
 
bClassicDeathMessages=False
 
 
[TOST42.TOSTServerActor]
 
Mutators[0]=
 
Mutators[1]=
 
Mutators[2]=
 
Mutators[3]=
 
Mutators[4]=
 
Mutators[5]=
 
Mutators[6]=
 
Mutators[7]=
 
Mutators[8]=
 
Mutators[9]=
 
DisableTOST=False
 
 
[s_SWAT.s_MapList]
 
Maps[0]=TO-Avalanche.unr
 
Maps[1]=TO-Blaze-of-Glory.unr
 
Maps[2]=TO-Blister.unr
 
Maps[3]=TO-CIA.unr
 
Maps[4]=TO-Conundrum.unr
 
Maps[5]=TO-Crossfire.unr
 
Maps[6]=TO-Dragon.unr
 
Maps[7]=TO-Drought.unr
 
Maps[8]=TO-Eskero.unr
 
Maps[9]=TO-Forge.unr
 
Maps[10]=TO-FrozenScar.unr
 
Maps[11]=TO-Getaway.unr
 
Maps[12]=TO-GlasgowKiss.unr
 
Maps[13]=TO-IcyBreeze.unr
 
Maps[14]=TO-KnightsEdge-B1.unr
 
Maps[15]=TO-MetalStorm.unr
 
Maps[16]=TO-Monastery.unr
 
Maps[17]=TO-November-Rain.unr
 
Maps[18]=TO-Oilrig.unr
 
Maps[19]=TO-Omega.unr
 
Maps[20]=TO-RapidWaters.unr
 
Maps[21]=TO-Rebirth.unr
 
Maps[22]=TO-Resurrection.unr
 
Maps[23]=TO-Scope.unr
 
Maps[24]=TO-Spynet.unr
 
Maps[25]=TO-TerrorMansion.unr
 
Maps[26]=TO-Thanassos.unr
 
Maps[27]=TO-Thunderball.unr
 
Maps[28]=TO-TrainStation.unr
 
Maps[29]=TO-Trooper.unr
 
Maps[30]=TO-Unbreakable.unr
 
Maps[31]=TO-Verdon.unr
 
MapNum=3
 
 
[TOSTTools.TOSTServerTools]
 
MaxRenames=3
 
PlayerBackup=True
 
MaxTeamKills=4
 
TKHandling=True
 
AutoMkTeams=True
 
AutoMkClanTeams=False
 
HPMessage=True
 
EnhVoteSystem=True
 
CWMode=False
 
SlotReserverNumber=0
 
SlotReserverPass=
 
SlotReserverSet=False
 
ClanTag=
 
FirstPreRound=25
 
MaxWarnings=2
 
LastUpdate=2107356495
 
PieceVersions[0]=TOST|4.4.1.6
 
PieceVersions[1]=TOST Server Tools|1.4.1.8
 
PieceVersions[2]=TOST Client|1.3.3.9
 
PieceVersions[3]=TOST Settings|1.1.7.0
 
PieceVersions[4]=TOST Map Handling|1.1.6.1
 
PieceVersions[5]=TOST SemiAdmin|1.1.7.1
 
PieceVersions[6]=TOST Server Ads|1.0.1.0
 
PieceVersions[7]=TOST Fun|1.2.1.3
 
PieceVersions[8]=TOST HitParade|1.2.0.5
 
PieceVersions[9]=TOST IRC|3.0.5.8
 
PieceVersions[10]=TOST Ban List|0.9.6.3
 
PieceVersions[11]=TOST Announcer|1.2.1.2
 
PieceVersions[12]=TOST Weapons Configurator|1.6.0.0
 
PieceVersions[13]=TOST ChatLog|1.0.0.6
 
PieceVersions[14]=TOST Join Announce|1.0.8.0
 
PieceVersions[15]=TO CheatPackage Checker|2.9.5.0
 
PieceVersions[16]=TOST WebStats|1.1.0.3
 
PieceVersions[17]=ESE Support|0.3.7.9
 
PieceVersions[18]=ESE BanList|0.6.0.9
 
PieceVersions[19]=ESE Monster|1.0.2.2
 
PieceVersions[20]=TOST Fire|0.0.0.3
 
PieceVersions[21]=Msg|
 
PieceVersions[22]=Msg|
 
PieceVersions[23]=Msg|
 
PieceVersions[24]=Msg|
 
PieceVersions[25]=Msg|
 
PieceVersions[26]=
 
PieceVersions[27]=
 
PieceVersions[28]=
 
PieceVersions[29]=
 
PieceVersions[30]=
 
PieceVersions[31]=
 
MinAllowedScoreBackup=5
 
 
[TOST42.TOSTServerMutator]
 
TOSTLogEnabled=True
 
TOSTLogFilter=
 
TOSTLogFileFormat=TOST.%NAME.%YYYY.%MM.%DD.%HH.%MI.%SS.log
 
Pieces[0]=TOSTTools.TOSTServerTools
 
Pieces[1]=TOSTTools.TOSTServerAds
 
Pieces[2]=TOSTTools.TOSTMapHandling
 
Pieces[3]=TOSTTools.TOSTSettings
 
Pieces[4]=TOSTTools.TOSTSemiAdmin
 
Pieces[5]=TOSTTools.TOSTCheatID
 
Pieces[6]=TOSTFun.TOSTFunPiece
 
Pieces[7]=TOSTProtect.TOSTProtect
 
Pieces[8]=TOSTClient.TOSTClient
 
Pieces[9]=TOSTIRC.TOSTServerReporter
 
Pieces[10]=TOSTHitparade.TOSTHitparade
 
Pieces[11]=TOSTTools.TOSTBanList
 
Pieces[12]=
 
Pieces[13]=
 
Pieces[14]=
 
Pieces[15]=
 
Pieces[16]=
 
Pieces[17]=
 
Pieces[18]=
 
Pieces[19]=
 
 
[TOSTFun.TOSTFunPiece]
 
AnnounceHeadshots=False
 
OnlyHeadshots=False
 
SoundMessages=False
 
HitSounds=False
 
TriggerText[0]=
 
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TriggeredSound[199]=
 
TriggeredSound[200]=
 
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TriggeredSound[202]=
 
TriggeredSound[203]=
 
TriggeredSound[204]=
 
TriggeredSound[205]=
 
TriggeredSound[206]=
 
TriggeredSound[207]=
 
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TriggeredSound[214]=
 
TriggeredSound[215]=
 
TriggeredSound[216]=
 
TriggeredSound[217]=
 
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TriggeredSound[236]=
 
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TriggeredSound[241]=
 
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TriggeredSound[243]=
 
TriggeredSound[244]=
 
TriggeredSound[245]=
 
TriggeredSound[246]=
 
TriggeredSound[247]=
 
TriggeredSound[248]=
 
TriggeredSound[249]=
 
DamageFactor=1.000000
 
 
[TOSTTools.TOSTServerAds]
 
Messages[0]=
 
Messages[1]=
 
Messages[2]=
 
Messages[3]=
 
Messages[4]=
 
Messages[5]=
 
Messages[6]=
 
Messages[7]=
 
Messages[8]=
 
Messages[9]=
 
Messages[10]=
 
Messages[11]=
 
Messages[12]=
 
Messages[13]=
 
Messages[14]=
 
Messages[15]=
 
Messages[16]=
 
Messages[17]=
 
Messages[18]=
 
Messages[19]=
 
Messages[20]=
 
Messages[21]=
 
Messages[22]=
 
Messages[23]=
 
Messages[24]=
 
MessageTime=150
 
 
[TOSTTools.TOSTMapHandling]
 
NextMap=True
 
MapVote=False
 
MapVoteMode=1
 
MapNoReplay=5
 
MapVotePercentage=0.500000
 
MapVotePercentageInGame=0.660000
 
VoteTime=30
 
NextMapMessageInterval=1800
 
NoVoteAction=1
 
DefaultServerPackages=MATex;TOST42;TOSTClient;TOSTGUICtrl;TOSTHitparade;TOSTProtect1994;TOSTWeapons42;TOSTWeaponsClient42;C4Pack42;FamasPack42;SteyrAugPack42;TearGasPack42;IUTDCv11;UTDCv20c;UTDCv20cdll;Announcer2k3;TOSTFun;UTDCPlusv10;ESG_No16bits;IUTDCv12;UTDCv21;UTDCv21dll;UTDCPlusv10;NBSP_Forced109
 
CurrentGameType=0
 
GameType[0]=Tactical Ops;s_SWAT.s_SWATGame;
 
GameType[1]=Tactical Assault;TOAS.AssaultMod;TOAS;
 
GameType[2]=Capture The Flag;TOCTF.TFMod;TFModelsF;TOCTF;
 
GameType[3]=Monster-Attack;TOMA2.TOMAMod;TOMAModels2;TOMASounds;TOMATex;TOMA2
 
GameType[4]=Death Match;TODM.TMMod;TODM
 
GameType[5]=
 
GameType[6]=
 
GameType[7]=
 
GameType[8]=
 
GameType[9]=
 
AutoDetectNewServerPackages=True
 
 
[TOSTTools.TOSTSettings]
 
Description[0]=
 
Description[1]=
 
Description[2]=
 
Description[3]=
 
Description[4]=
 
Description[5]=
 
Description[6]=
 
Description[7]=
 
Description[8]=
 
Description[9]=
 
Settings[0]=
 
Settings[1]=
 
Settings[2]=
 
Settings[3]=
 
Settings[4]=
 
Settings[5]=
 
Settings[6]=
 
Settings[7]=
 
Settings[8]=
 
Settings[9]=
 
Password[0]=
 
Password[1]=
 
Password[2]=
 
Password[3]=
 
Password[4]=
 
Password[5]=
 
Password[6]=
 
Password[7]=
 
Password[8]=
 
Password[9]=
 
 
[TOSTTools.TOSTSemiAdmin]
 
SApw[0]=
 
SApw[1]=
 
SApw[2]=
 
SApw[3]=
 
SApw[4]=
 
SApw[5]=
 
SApw[6]=
 
SApw[7]=
 
SApw[8]=
 
SApw[9]=
 
Policy[0]=102;104;112-114
 
Policy[1]=102-114;151;153
 
Policy[2]=100-199;206-207
 
Policy[3]=100-199;206-207
 
Policy[4]=
 
Policy[5]=
 
Policy[6]=
 
Policy[7]=
 
Policy[8]=
 
Policy[9]=
 
ReadPolicy[0]=
 
ReadPolicy[1]=102-126
 
ReadPolicy[2]=102-126
 
ReadPolicy[3]=102-126
 
ReadPolicy[4]=
 
ReadPolicy[5]=
 
ReadPolicy[6]=
 
ReadPolicy[7]=
 
ReadPolicy[8]=
 
ReadPolicy[9]=
 
WritePolicy[0]=
 
WritePolicy[1]=101-103;105;110-116;126
 
WritePolicy[2]=101-103;105;110-116;126
 
WritePolicy[3]=101-103;105;110-116;126
 
WritePolicy[4]=
 
WritePolicy[5]=
 
WritePolicy[6]=
 
WritePolicy[7]=
 
WritePolicy[8]=
 
WritePolicy[9]=
 
SilentLogin=4
 
UserReadPolicy=
 
UserWritePolicy=
 
UserPolicy=
 
MaxTry=5
 
minPWLen=6
 
forceDigit=False
 
 
[TOSTClient.TOSTClient]
 
CustomLogoTexture=
 
CustomLogoHeight=0
 
ServerText[0]=
 
ServerText[1]=
 
ServerText[2]=
 
ServerText[3]=
 
WelcomeSound=
 
 
[TOSTHitparade.TOSTHitparade]
 
bEnable=True
 
bDmgOver100=False
 
 
[TOSTIRC.TOSTServerReporter]
 
bEnable=False
 
bMute=False
 
bSetTopic=True
 
bShowJoin=True
 
bShowSay=True
 
bShowScore=True
 
bShowKill=True
 
bShowGameInfo=True
 
bShowWeapon=True
 
bShowHealth=True
 
bShowHitparade=True
 
bShowKick=True
 
bShowTOSTKick=True
 
bShowTOPInfo=True
 
bShowServer=True
 
bSortByFrags=False
 
bNoColors=False
 
BotNick=TOSTlive
 
BotRealName=TOSTIRC serverside bot
 
BotIdent=TOSTIRC
 
BotAdminPassword=
 
IRCServer[0]=irc.quakenet.org:6667
 
IRCServer[1]=splatterworld.de.quakenet.org:6667
 
IRCServer[2]=b0rk.uk.quakenet.org:6667
 
IRCServer[3]=mediatraffic.fi.quakenet.org:6667
 
IRCServer[4]=ngi.it.quakenet.org:6667
 
IRCServer[5]=tiscali.dk.quakenet.org:6667
 
IRCServer[6]=
 
IRCServer[7]=
 
IRCServer[8]=
 
IRCServer[9]=
 
IRCPerform1=
 
IRCPerform2=
 
IRCChannel=
 
IRCChannelKey=
 
TOServerName=IdidntEditMyConfigFile
 
TagLayout=( %text% )
 
TeamNames[0]=Terrorists
 
TeamNames[1]=Special Forces
 
IRCReconnectTime=60
 
RepeatGameInfo=3
 
IRCAntiFloodBytes=1000
 
LastServer=0
 
ClearBufferAfterReset=True | 
 
    
    
  Post został pochwalony 0 razy
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    protege 
    
         
        
  
        Dołączył: 22 Lis 2009 
        Posty: 22 Przeczytał: 0 tematów
  Ostrzeżeń: 0/5 
        
    
     
    
 
 | 
 Wysłany:
Pon 17:21, 23 Lis 2009 | 
    | 
 
 
 
wszystko wklej | 
 
    
    
  Post został pochwalony 0 razy
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    Leniuch 
    
         
        
  
        Dołączył: 22 Lis 2009 
        Posty: 3 Przeczytał: 0 tematów
  Ostrzeżeń: 0/5 
        Skąd: Z katowni Gdingen
    
     
    
 
 | 
 Wysłany:
Pon 20:32, 23 Lis 2009 | 
    | 
 
 
 
Linijka enginegame.engine usun wpisy :
 
ServerPackages=IUTDCv11 
 
ServerPackages=UTDCv20c 
 
ServerPackages=UTDCv20cdll 
 
ServerActors=UTDCv20c.SMain
 
ServerActors=UTDCAMv11.SMain 
 
 
Linia [TOST42.TOSTServerMutator] 
 
Pieces[7]=TOSTProtect.TOSTProtect   zostaw tylko Pieces[7]=
 
 
Linia [TOSTTools.TOSTMapHandling] 
 
DefaultServerPackages=;TOSTProtect1994 IUTDCv11;;UTDCv20c;UTDCv20cdll;
 
 
Brakuje dalszej czesci ini.Wklej pozostala czesc to wykasujemy reszte. | 
 
    
    
  Post został pochwalony 0 razy
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    neros 
    
         
        
  
        Dołączył: 22 Lis 2009 
        Posty: 5 Przeczytał: 0 tematów
  Ostrzeżeń: 0/5 
        
    
     
    
 
 | 
 Wysłany:
Pon 21:44, 23 Lis 2009 | 
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To cała zawartość co wrzuciłem. wiec dalej nie wiem. | 
 
    
    
  Post został pochwalony 0 razy
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